Auto Logger After MT Point Blank
25 Oktober 2016
Langsung Aja ya :)
Saya Akan Ngeshare Auto Logger PB / Biasa Disebut Offset lah wkwk
AUTO LOGGER
/*•••••••••> Created Logger By Syahrul Ramadhan <•••••••••*/
/*~~~~~~~~~~~~~~~~~~~> Result Base <~~~~~~~~~~~~~~~~~~~~~~*/
#define ResultBasePlayer 0x986DB4
#define ResultBasePlayer2 0xD86DB4
#define ResultBaseHealth 0x986D80
#define ResultBaseHealth2 0xD86D80
#define ResultBaseAmmo 0x986D7C
#define ResultBaseAmmo2 0xD86D7C
#define ResultBaseMove 0x986D8C
#define ResultBaseMove2 0xD86D8C
#define ResultBaseIdle 0x986DAC
#define ResultBaseIdle2 0xD86DAC
#define ResultBaseWinMode 0x986620
#define ResultBaseWinMode2 0xD86620
/*~~~~~~~~~~~~~~~~~~~~> Result AIM <~~~~~~~~~~~~~~~~~~~~~~*/
#define OFS_AIMBullet 0x9B6AC0
#define OFS_AIMLockX 0x9B6348
#define OFS_AIMLockY 0x9B6118
#define OFS_AutoShoot 0x9B656C
/*~~~~~~~~~~~~~~~> Result Special Killer <~~~~~~~~~~~~~~~~*/
#define OFS_GameEvent 0x581500
#define OFS_CamPosition 0x80AD60
#define OFS_DoLineCollision 0x609350
#define OFS_FakeReplace 0x56CA60
#define OFS_LongKnife 0x61002D
/*~~~~~~~~~~~~~~~~~~~~> Result ESP <~~~~~~~~~~~~~~~~~~~~~~*/
#define OFS_Team 0x2A254
#define OFS_Bone 0x2CDAC
#define OFS_Names 0x29E34
#define OFS_Player 0x28364
#define OFS_Rank1 0x285F0
#define OFS_Rank2 0x285F1
#define OFS_Respawn 0x288A4
#define OFS_ReloadMajor 0x283B4
/*~~~~~~~~~~~~~~~~~> Result Observer <~~~~~~~~~~~~~~~~~~~~*/
#define OFS_Ping 0x0
#define OFS_TeamScore 0x0
#define OFS_Kill 0x0
/*~~~~~~~~~~~~~~~~~> Result PTR Target <~~~~~~~~~~~~~~~~~~*/
#define PTR_Target1 0x8
#define PTR_Target2 0x0
/*~~~~~~~~~~~~~~~~~> Result PTR Hack <~~~~~~~~~~~~~~~~~~~~*/
#define PTR_Idle 0x1C3
#define PTR_Idle2 0x1C7
/*~~~~~~~~> Result Address Middle CT Plant/Defuse <~~~~~~~||
#define OFS_CmdInstallOn 0x780A60
#define OFS_CmdUnBaseStageOn 0x4DF230
#define OFS_CmdUninstallOn 0x580B40
/*~~~~~~~~~~~~~~~~> Result Weapon Hack <~~~~~~~~~~~~~~~~~~*/
#define ResultNeoQuickChange 0x62043A
#define ResultNoRecoil1 0x0
#define ResultNoRecoil2 0x0
#define ResultNeoDamage 0x61064C
#define ResultRETNeoDamage 0x610652
#define ResultNeoFastReload 0x60B540
#define ResultRETNeoFastReload 0x60B546
#define ResultNEOAutoFire 0x620770
#define ResultRespawnBackChara 0x0
/*~~~~~~~~~~~~~~~~~> Result Ammo System <~~~~~~~~~~~~~~~~~*/
#define NeoPTRAmmoLC 0xA4D0
#define NeoPTRProtectA 0xA4D8
#define NeoPTRProtectB 0xA4E0
#define NeoPTRProtectC 0xA4F4
#define NeoPTRProtectD 0xA55C
#define NeoPTRProtectNew1 0xA4C8
#define NeoPTRProtectNew2 0xA4DC
/*~~~~~~~~~~~~~~~> Result Bypass Replace <~~~~~~~~~~~~~~~~*/
#define ResultBypass1 0xF0000000
#define ResultBypass2 0xF0000000
#define ResultBypass3 0xF000000E
#define ResultBypass4 0xF000001C
#define Bypassi3Engine 0x56CC68
#define BypassSniper1 0x56CC68
#define BypassSniper2 0x56CC6E
#define BypassShotgun1 0x56CC90
#define BypassShotgun2 0x56CC96
/*~~~~~~~~~~~~~~~~~> Result Weapon Hack <~~~~~~~~~~~~~~~~~*/
#define OFS_Primary 0x289D8
#define OFS_Secondary 0x289DC
#define OFS_Melee 0x289E0
#define OFS_Explosive 0x289E4
#define OFS_Special 0x289E8
#define OFS_HeadGear 0x288AC
#define OFS_Beret 0x288B0
/*~~~~~~~~~~~~~~~~~~~> Result PTR Size <~~~~~~~~~~~~~~~~~~*/
#define NAMESIZE 0x21
#define RANKSIZE 0x2B
#define HPSIZE 0x24
#define WEAPSIZE 0xFFFFFC00
/*~~~~~~~~~~~~~~~~~~~> Result PTR Hack <~~~~~~~~~~~~~~~~~~*/
#define PTR_GHOST 0x260
#define PTR_HEALTH 0x264
/*~~~~~~~~~~~~~~~~~~> Result Class ESP <~~~~~~~~~~~~~~~~~~*/
#define ResultCharaBoneContext 0x0
#define ResultCharaBase 0x0
#define ResultGetMatrix 0x20
#define ResultGetWorld 0x12C0
#define ResultGetWorldview 0x80
#define ResultRDataContex 0x9A0
#define ResultBullet 0xDB6AC0
/*~~~~~~~~~~~~~~~~~> Result Player Hack <~~~~~~~~~~~~~~~~~*/
#define OFS_Suicide 0x382650
#define OFS_FloodVK 0x1951B0
#define OFS_AimDatar 0xFFC00000
#define OFS_WallShot 0xFFC00000
#define OFS_Invicible 0x75A02C
#define OFS_Magnet 0xFED40000
#define OFS_BugUnyu 0xBF8497
#define OFS_BugLuxville 0x117643F
/*~~~~~~~~~~~~~~~~~~> Result Bug Hover <~~~~~~~~~~~~~~~~~~*/
#define OFS_BugHover1 0x1643F
#define OFS_BugHover2 0x191CF
#define OFS_BugHover3 0x191BA
#define OFS_BugHover4 0x191CC
#define OFS_BugHover5 0x191DE
/*~~~~~~~~~~~~~~~~~> Result Plant Bomb <~~~~~~~~~~~~~~~~~~*/
#define OFS_StageInfo 0x46D28
#define PTR_PlantBomb 0x230
/*~~~~~~~~~~~~~~~~~> Result Bypass Hook <~~~~~~~~~~~~~~~~~*/
#define PTR_EndRender 0x53A8
#define ADR_g_pRenderContext 0x1E7790
/*~~~~~~~~~~~~~~~~~~~> Result Base <~~~~~~~~~~~~~~~~~~~~~~*/
#define ResultBasePlayer 0x986DB4
#define ResultBasePlayer2 0xD86DB4
#define ResultBaseHealth 0x986D80
#define ResultBaseHealth2 0xD86D80
#define ResultBaseAmmo 0x986D7C
#define ResultBaseAmmo2 0xD86D7C
#define ResultBaseMove 0x986D8C
#define ResultBaseMove2 0xD86D8C
#define ResultBaseIdle 0x986DAC
#define ResultBaseIdle2 0xD86DAC
#define ResultBaseWinMode 0x986620
#define ResultBaseWinMode2 0xD86620
/*~~~~~~~~~~~~~~~~~~~~> Result AIM <~~~~~~~~~~~~~~~~~~~~~~*/
#define OFS_AIMBullet 0x9B6AC0
#define OFS_AIMLockX 0x9B6348
#define OFS_AIMLockY 0x9B6118
#define OFS_AutoShoot 0x9B656C
/*~~~~~~~~~~~~~~~> Result Special Killer <~~~~~~~~~~~~~~~~*/
#define OFS_GameEvent 0x581500
#define OFS_CamPosition 0x80AD60
#define OFS_DoLineCollision 0x609350
#define OFS_FakeReplace 0x56CA60
#define OFS_LongKnife 0x61002D
/*~~~~~~~~~~~~~~~~~~~~> Result ESP <~~~~~~~~~~~~~~~~~~~~~~*/
#define OFS_Team 0x2A254
#define OFS_Bone 0x2CDAC
#define OFS_Names 0x29E34
#define OFS_Player 0x28364
#define OFS_Rank1 0x285F0
#define OFS_Rank2 0x285F1
#define OFS_Respawn 0x288A4
#define OFS_ReloadMajor 0x283B4
/*~~~~~~~~~~~~~~~~~> Result Observer <~~~~~~~~~~~~~~~~~~~~*/
#define OFS_Ping 0x0
#define OFS_TeamScore 0x0
#define OFS_Kill 0x0
/*~~~~~~~~~~~~~~~~~> Result PTR Target <~~~~~~~~~~~~~~~~~~*/
#define PTR_Target1 0x8
#define PTR_Target2 0x0
/*~~~~~~~~~~~~~~~~~> Result PTR Hack <~~~~~~~~~~~~~~~~~~~~*/
#define PTR_Idle 0x1C3
#define PTR_Idle2 0x1C7
/*~~~~~~~~> Result Address Middle CT Plant/Defuse <~~~~~~~||
#define OFS_CmdInstallOn 0x780A60
#define OFS_CmdUnBaseStageOn 0x4DF230
#define OFS_CmdUninstallOn 0x580B40
/*~~~~~~~~~~~~~~~~> Result Weapon Hack <~~~~~~~~~~~~~~~~~~*/
#define ResultNeoQuickChange 0x62043A
#define ResultNoRecoil1 0x0
#define ResultNoRecoil2 0x0
#define ResultNeoDamage 0x61064C
#define ResultRETNeoDamage 0x610652
#define ResultNeoFastReload 0x60B540
#define ResultRETNeoFastReload 0x60B546
#define ResultNEOAutoFire 0x620770
#define ResultRespawnBackChara 0x0
/*~~~~~~~~~~~~~~~~~> Result Ammo System <~~~~~~~~~~~~~~~~~*/
#define NeoPTRAmmoLC 0xA4D0
#define NeoPTRProtectA 0xA4D8
#define NeoPTRProtectB 0xA4E0
#define NeoPTRProtectC 0xA4F4
#define NeoPTRProtectD 0xA55C
#define NeoPTRProtectNew1 0xA4C8
#define NeoPTRProtectNew2 0xA4DC
/*~~~~~~~~~~~~~~~> Result Bypass Replace <~~~~~~~~~~~~~~~~*/
#define ResultBypass1 0xF0000000
#define ResultBypass2 0xF0000000
#define ResultBypass3 0xF000000E
#define ResultBypass4 0xF000001C
#define Bypassi3Engine 0x56CC68
#define BypassSniper1 0x56CC68
#define BypassSniper2 0x56CC6E
#define BypassShotgun1 0x56CC90
#define BypassShotgun2 0x56CC96
/*~~~~~~~~~~~~~~~~~> Result Weapon Hack <~~~~~~~~~~~~~~~~~*/
#define OFS_Primary 0x289D8
#define OFS_Secondary 0x289DC
#define OFS_Melee 0x289E0
#define OFS_Explosive 0x289E4
#define OFS_Special 0x289E8
#define OFS_HeadGear 0x288AC
#define OFS_Beret 0x288B0
/*~~~~~~~~~~~~~~~~~~~> Result PTR Size <~~~~~~~~~~~~~~~~~~*/
#define NAMESIZE 0x21
#define RANKSIZE 0x2B
#define HPSIZE 0x24
#define WEAPSIZE 0xFFFFFC00
/*~~~~~~~~~~~~~~~~~~~> Result PTR Hack <~~~~~~~~~~~~~~~~~~*/
#define PTR_GHOST 0x260
#define PTR_HEALTH 0x264
/*~~~~~~~~~~~~~~~~~~> Result Class ESP <~~~~~~~~~~~~~~~~~~*/
#define ResultCharaBoneContext 0x0
#define ResultCharaBase 0x0
#define ResultGetMatrix 0x20
#define ResultGetWorld 0x12C0
#define ResultGetWorldview 0x80
#define ResultRDataContex 0x9A0
#define ResultBullet 0xDB6AC0
/*~~~~~~~~~~~~~~~~~> Result Player Hack <~~~~~~~~~~~~~~~~~*/
#define OFS_Suicide 0x382650
#define OFS_FloodVK 0x1951B0
#define OFS_AimDatar 0xFFC00000
#define OFS_WallShot 0xFFC00000
#define OFS_Invicible 0x75A02C
#define OFS_Magnet 0xFED40000
#define OFS_BugUnyu 0xBF8497
#define OFS_BugLuxville 0x117643F
/*~~~~~~~~~~~~~~~~~~> Result Bug Hover <~~~~~~~~~~~~~~~~~~*/
#define OFS_BugHover1 0x1643F
#define OFS_BugHover2 0x191CF
#define OFS_BugHover3 0x191BA
#define OFS_BugHover4 0x191CC
#define OFS_BugHover5 0x191DE
/*~~~~~~~~~~~~~~~~~> Result Plant Bomb <~~~~~~~~~~~~~~~~~~*/
#define OFS_StageInfo 0x46D28
#define PTR_PlantBomb 0x230
/*~~~~~~~~~~~~~~~~~> Result Bypass Hook <~~~~~~~~~~~~~~~~~*/
#define PTR_EndRender 0x53A8
#define ADR_g_pRenderContext 0x1E7790
RayzHack :D
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